They have a fast fire rate, can fire up to five bullets at a time, and lay mines. Purple: They move quickly and offensively. However, very accurately they shoot two fast bullets, and will often shoot at walls or the player directly. They can only ricochet once, though they can have 3 bullets on screen. Red: They move quickly and tend to be more offensive. Yellow: They move quicker and have the specificity to deploy double the average amount of mines (4). They're slow and act defensively, and can only fire one bullet at a time on screen. Teal: These tanks shoot faster bullets that do not bounce back. They will also ricochet off walls once, and can only fire one bullet on screen at a time. They also tend to act defensively, staying back. They are first seen on Mission 1.ĭark Grey: These tanks move slowly and have a slow fire rate. They will ricochet off walls once, and can only fire one bullet on screen at a time. There are a total of 20 Missions in multiplayer, and 100 Missions in single player, with maps being procedurally generated after 50 Missions.īrown: These tanks stay in their spot and don't move. They have three lives, and will regenerate lives after every five rounds. Bullets can be used three times on screen, and mines can only have two on screen at a time. These weapons have ulterior uses, such as blowing up mines from afar and shooting other bullets to get rid of them (bullets), and blowing up pink walls (mines). They must destroy all tanks present, and use cover to avoid enemy fire. For this one, the player has to find the Mii that he/she has to memorize in the crowd.In this game, the player(s) control(s) a blue toy tank (red for the second player). This task comes up a few levels after "Pick a favorite". ![]() The Miis in this level aren't from the console itself. It involves finding the Miis who are sleeping.įor this task, the player is required to pick a Mii that he/she has to memorize for a later level. The player has to find the Mii that he/she is using to play the game.įor this task, the game shows a Mii's face, and the player has to find that Mii in the crowd. It involves finding the Mii that runs or swims the fastest than the rest of the Miis. The goal for this task is to find the Mii that isn't walking with perfect step with the others. Another variation of this task is when there's a group of Miis walking forward in the same speed. The goal is to find the Miis that are facing the other direction from all the others. Every time a sound is heard, the Miis turn their heads to the other direction. However there are a few Miis that are facing the opposite direction from everyone else. The lower number of look-alikes is harder to find in a big crowdįor this task, the crowd of Miis will have their heads facing one direction. For the later levels, the crowd of Miis gets larger. This is the most common task in the game. They can either be standing still, or moving in a certain way. The object for this challenge is to find 2, 3, 4 or 5 Miis in the crowd, that have the same face. Single player mode uses a timed system in which the time limit is extended upon finding the correct Mii(s), and multiplayer mode uses a scoring system where two players attempt to get the highest score within two minutes. The objectives range among finding two to five identical Miis finding the fastest Mii choosing a favorite and finding it again or finding the "odd Miis out" (doing things that other Miis are not). The player then must pick out the Miis that match the objective. ![]() ![]() Not to be confused with Find Mii (StreetPass Mii Plaza).įind Mii is one of the nine minigames of Wii Play.Ĭrowds of Miis will gather on the screen, standing, swimming, walking, sitting, and riding down an escalator, and the player is given certain details to look for among them.
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